Basic Description

Physical Description: Blah, Blah, Blah

Society: Blah, Blah, Blah

Lands: Blah, Blah, Blah

Religion/Mysticism: Blah, Blah, Blah

Relations: Blah, Blah, Blah

Aasimar Racial Traits

+2 to one ability score: Tiefling characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Size: Tieflings are Medium creatures and thus receive no bonuses or penalties due to their size.
Type: Tieflings are outsiders with the native subtype.
Normal Speed: Tieflings have a base speed of 30 feet.
Darkvision: Tieflings can see perfectly in the dark up to 60 feet.
Skilled: Tieflings gain a +1 racial bonus on Influence and Perception checks.
Fiendish Resistance: Tieflings have cold resistance 5, electricity resistance 5, and fire resistance 5.
Spell-Like Ability (Sp): Tieflings can use Deeper Darkness once per day as a spell-like ability (caster level equal to the Tiefling’s class level).
Languages: Tieflings begin play speaking Common and either Abyssal or Infernal.

Alternate Racial Traits

All options must be run by the GM.

Favored Class Options

All favored class options must be run by the GM and once they are approved they will be added to this list.

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