This section details the playable races of the Kylvincast world. The playable races are broken up into three groups:
Races that are fairly prevalent in the world and can be chosen by any player as their characters race without GM approval.
- Humans are the most diverse race in all of Kylvincast. While others cling to their race as a sense of identity the short-lived and quickly reproducing humans look to their surrounding culture for their identity.
Rarer than the common races for a variety of reasons. A decent background is required to gain GM approval.
- The dark-skinned cousins of the elves are secretive in nature and maintain a ritualistic culture that outsiders cannot understand.
- The Planetouched
Races that are very seldom seen in the world or are difficult to explain as being player characters. Will require an in-depth background to gain GM approval.
- An offshoot faction of dwarves that live in the deepest places of the world fighting against the abominations that reside at the heart of the world.
- Vanaras Most people don’t even know they exist.
Other races are not currently approved for use in Kylvincast but may be added at a later date.