Physical Description: Drow are similar in stature to humans but share the slender build and features of elves, including the distinctive long, pointed ears. Their eyes lack pupils and are usually solid white or red. Drow skin ranges from coal black to a dusky purple. Their hair is typically white or silver, though some variation is not unknown. A drow’s appearance is meticulously designed to present information to those that understand what they are looking for. Dress, hairstyle, and posture all relate information to an onlooker. The most sacred adornment to drow appearance is the ritualistic scars that adorn their bodies. Most drow choose to hide their scars from outsiders eyes using clothing which is why many drow are seen completely covered even in warm climates. The chemicals used in the scarification process permanently dye the drow’s skin in a range of colors giving an artistic look to the finished product. Other races who have seen a drow’s scars have made the comparison to tattoo’s but they do not understand the ritualistic symbolism inherent in the process and a drow would never correct this mistake.
Society: Blah, Blah, Blah
Lands: Drow have no lands of their own nor do they seem interested in claiming any. They mostly reside within the walls of the cities of The Elven Federation.
Religion/Mysticism: Drow represent the extreme of deific devotion. Almost all drow worship their fey goddess The Lady of Chains. While only a few drow can claim to be a Cleric of their chosen mistress all drow believe that any power granted to them is through her will.
Drow Racial Traits
+2 Dexterity, +2 Charisma, –2 Constitution: Drow are nimble and manipulative but not very hardy.
Size: Drow are Medium creatures and have no bonuses or penalties due to their size.
Type: Drow are humanoids with the elven subtype.
Normal Speed: Drow have a base speed of 30 feet.
Superior Darkvision: Drow have superior Darkvision, allowing them to see perfectly in the dark up to 120 feet.
Keen Senses: Drow receive a +1 racial bonus on Perception checks.
Elven Immunities: Drow are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
Spell Resistance: Drow possess spell resistance (SR) equal to 6 plus their total number of class levels.
Spell-Like Abilities (Su): Drow can cast dancing lights, darkness, and faerie fire, once each per day, using their total character level as caster level.
Weapon Familiarity: Drow are proficient with the hand crossbow and rapier; and treat any weapon with the word “drow” in its name as a martial weapon.
Languages: Drow begin play speaking Common and Drow.
Alternate Racial Traits
All options must be run by the GM.
Favored Class Options
All favored class options must be run by the GM and once they are approved they will be added to this list.